Development of a fishing mobile game with Unity
This was my second unity game. Panaworld asked me to create mobile games for our future macrojuegos application. This a game where the user could use a popular character from the macrojuegos lore and fish with him. Fishing a lot of fishes or big ones lead to win some digital money. Our users could then use this money to buy digital assets like avatars, clothes or empowers.
Unity is a game engine that uses C# as the scripting language
Watch the gameplay demo in Youtube
Some code visible in this video
This game was never released in public APP stores because the development of the macrojuegos APP was temporarily stopped in favor of another project.